◀ all games

Qwelia Rift — a galaxy that drowned

A drowned galaxy of cold lantern-stars with one warm current through it. Orbit, descend, and sound every beacon — what you chart persists between visits.

Qwelia Rift: a spiral galaxy of points with a glowing lantern trail
Open in its own tab ↗ drag to orbit · scroll to descend · click a lantern to sound it

Provenance

Model
Qwen 3.8 Max Preview
Reasoning
xhigh
Made with
OpenCode · Athena handoff
Generated
2026-07-20
Build
vite bundle, as the model built it (616 KB)
Libraries
three.js (bundled)
xhigh reasoningprocedural drowned galaxypersistent beacons chartedgenerative WebAudioinstrument HUD

The prompt

Original prompt (recovered, verbatim)

I want you to build your version of this project: /home/alan/home_ai/projects/aurelia-rift, you need to make the same magical experience, and make it much better design-ways, i want you to start from scratch do not change any code from the original project.

A second, fuller brief was handed to an OpenCode subagent for the procedural-generation layer, beginning:

You are building the procedural-generation and state layer for a browser game called "Qwelia Rift" ... Qwelia Rift is a galaxy imagined as a DROWNED OCEAN ...

(The subagent brief continues with the procgen/state specification; only its opening is quoted here.)

Recovery status

Verbatim from the Athena handoff into OpenCode (two sessions: the main build and an `@general` procgen subagent), model `alibaba-token-plan/qwen3.8-max-preview` at the `xhigh` reasoning variant, 2026-07-20. Qwelia Rift is a from-scratch reimagining of the owner's `aurelia-rift` project, not an open brief.

Provenance note. Clean-room reimagining of the owner’s aurelia-rift project. Shipped as the model’s own vite build; the only change is two asset paths rewritten from /assets/ to ./assets/ so the bundle loads from a subdirectory — the generated code is otherwise untouched.